Environment
Executor, game, and registry environments, plus garbage collector contents.
Available Functions
| Function | Description |
|---|---|
| getgenv | Returns the global environment table, which is shared across all Ionize made threads. This table is commonly used to share or store information between different Ionize executed scripts. |
| getrenv | Returns the roblox's global environment table, which is inherited by all threads. |
| getreg | Returns the global registry table. The registry is used to store references. Any object referenced in the registry will never be collected by the garbage collector, as the registry itself will never be collected. Thus a strong reference will always be held. |
| getgc | Returns a table of objects from the garbage collection list. If specified, tables will be included. |
| filtergc | Returns a table of objects filtered from the garbage collection list. If specified, a single object can also be filtered and returned instead. |
| getsenv | Returns the global environment table of a Script, LocalScript, or ModuleScript. |
| gettenv | Returns a thread's environment table. |
| FunctionFilterOptions | Filter options passed to filtergc when searching for functions. Refines which Luau function types are returned. |
| TableFilterOptions | Filter options passed to filtergc when searching for tables. Refines which Luau table types are returned. |