API Reference

Instance

Reaching instances and triggers that ordinary traversal does not expose.

Available Functions

FunctionDescription
getinstancesReturns a table of every instance in the game.
getnilinstancesReturns a table of every instance in the game that is parented to nil.
gethuiReturns a container that's hidden from game scripts.
getcustomassetReturns an asset ID that can be used in loading custom assets.
fireclickdetectorFires a ClickDetector's signal.
firetouchinterestFires an Instance's Touched and TouchEnded signals.
fireproximitypromptFires the ProximityPrompt's Triggered signal.
getcallbackvalueReturns a callback function associated with a callback property.
getrendersteppedlistReturns a table of every callback that's bound using BindToRenderStep.
getobjectsEquivalent for game:GetObjects by fetching asset from Roblox.
clonerefReturns a reference clone of an Instance. Behaves identically to the original but is not strictly equal (==) to it.
compareinstancesReturns true if two Instance references point to the same underlying object, even when cloneref is involved.